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Information Resources

Page history last edited by Jim Davies 2 months ago

General

 

Computer Vision

 

 

3D Model Databases

 

 

     o https://ai.facebook.com/tools/house3d

House3D contains over 45,000 human-designed 3D scenes that have been extracted from the SUNCG dataset. Scenes include single-room studios to multi-story houses, divided into room types.

All scenes in House3D have been annotated down to the level of individual objects, allowing agents to make observations of multiple modalities such as depth and top-down 2D views for deep reinforcement learning research.”

      Large/relevant and research oriented

 

     research oriented 

 

     general 

 

 

 

     *Mostly .stl files.

     **Note that there are also many small model databases that specialise in different types of models, yeggi (http://www.yeggi.com/)

      is a search engine that can be used to find models types that may not exist in the bigger databases listed above.

 

Labeled Photo Databases

 

 

3D Environment Description Languages

 

 

3D Virtual Environments

     The lab has chosen to wait for HTML5.

     Commercial Tools:

          Second Life

          Twinity

          IMVU

          Web.Alive

     Open-source Tools:

          OpenSimulator

          Open Wonderland

          Open Cobalt

     Free Game Engines and Game Development Tools:

          Unreal Engine

          Unity3D

          CryEngine

          XNA

          Blender

          Python-Ogre

 

Brain Atlas

     http://www9.biostr.washington.edu/cgi-bin/DA/imageform

 

Case-Based Reasoning:

     CBR Wiki     http://cbrwiki.fdi.ucm.es/wiki/index.php/Main_Page 

 

Cognitive and AI Architectures

 

 

Image Databases

 

Zhou, B., Khosla, A., Lapedriza , A., Oliva, A., & Torralba, A. (2016). Places: An Image Database for Deep Scene Understanding. ArxivarticleProject Page

 

Natural Sound Archive

 

http://cornelluniversity.tumblr.com/post/40770771576/worlds-largest-natural-sound-archive-now-fully

 

InfoVis Wiki

 

 

Free Visualization Software

 

Human Computation Games

 

 

Final Graphic Output Technologies

 

 

Natural Language Processing 

 

 

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